Skip to main content

Archaeologists Discover an Ancient Roman Snack Bar in the Ruins of Pompeii

Have you ever wondered what generations hundreds or thousands of years hence will make of our strip malls, office parks, and sports arenas? Probably not much, since there probably won’t be much left. How much medium-density fibreboard is likely to remain? The colorful structures that make the modern world seem solid, the grocery shelves, fast food counters, and shiny product displays, will return to the sawdust from which they came.

Back in antiquity, on the other hand, things were built to last, even through the fires and devastation of the eruption of Mount Vesuvius in 79 AD. Archaeologists will be discovering for many more years everyday features of Pompeii that survived a historic disaster and the ordinary ravages of time. In 2019, a team fully unearthed what is known as a thermopolium, a fancy Greek word for a snack bar that “would have served hot food and drinks to locals in the city,” the BBC reports. The find was only unveiled this past Saturday.

Images from PompeiiSites.org

You can see the excavation in a subtitled virtual tour at the top conducted by Massimo Osanna, Pompeii’s general director and the “mastermind,” Smithsonian writes, behind the Great Pompeii Project, a “$140 million conservation and restoration program launched in 2012.”

Richly decorated with brightly-colored paintings, preserved by ash, the Thermopolium of Regio V, as it’s known, features a scene of a nereid riding a sea-horse. Surrounding her on all sides of the counter are illustrations of the food for sale, including “two mallard ducks shown upside down, ready to be cooked and eaten,” notes the official Pompeii site, “a rooster,” and “a dog on a lead, the latter serving as a warning in the manner of the famed Cave Canem.”

Undeterred and spurred on by the Romans’ famed love of graffiti, someone scratched a “mocking inscription” into the frame around the dog: “NICIA CINAEDE CACATOR—literally ‘Nicias (probably a freedman from Greece) Shameless Shitter!’” The message may have been left by a disgruntled worker, “who sought to poke fun at the owner.” Also found at the site were bone fragments in containers belonging to the animals pictured, as well as human bones and “various pantry and transport materials” such as amphorae, flasks, and other typical Roman containers.

Despite its elaborate design and the excitement of its discoverers, the thermopolium was nothing special in its day. Such counters were like Starbucks, “widespread in the Roman world, where it was typical to consume the prandium (the meal) outside the house. In Pompeii alone there are eighty of them.” Will future archaeologists thrill over the discovery of a Cinnabon in a thousand years’ time? We’ll never know, but somehow I doubt it. Learn much more about this discovery at the official site for Pompeii, which hopes to reopen to visitors in the Spring of 2021. All images come via Pompeiisites.org.

Related Content: 

Watch the Destruction of Pompeii by Mount Vesuvius, Re-Created with Computer Animation (79 AD)

See the Expansive Ruins of Pompeii Like You’ve Never Seen Them Before: Through the Eyes of a Drone

High-Resolution Walking Tours of Italy’s Most Historic Places: The Colosseum, Pompeii, St. Peter’s Basilica & More

Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness

Archaeologists Discover an Ancient Roman Snack Bar in the Ruins of Pompeii is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/2WYoOw9
via Ilumina

Comments

Popular posts from this blog

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu

How Led Zeppelin Stole Their Way to Fame and Fortune

When Bob Dylan released his 2001 album  Love and Theft , he lifted the title from a  book of the same name by Eric Lott , who studied 19th century American popular music’s musical thefts and contemptuous impersonations. The ambivalence in the title was there, too: musicians of all colors routinely and lovingly stole from each other while developing the jazz and blues traditions that grew into rock and roll. When British invasion bands introduced their version of the blues, it only seemed natural that they would continue the tradition, picking up riffs, licks, and lyrics where they found them, and getting a little slippery about the origins of songs. This was, after all, the music’s history. In truth, most UK blues rockers who picked up other people’s songs changed them completely or credited their authors when it came time to make records. This may not have been tradition but it was ethical business practice. Fans of Led Zeppelin, on the other hand, now listen to their music wi

Moral Philosophy on TV? Pretty Much Pop #32 Judges The Good Place

http://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/partiallyexaminedlife/PMP_032_2-3-20.mp3 Mark Linsenmayer, Erica Spyres, and Brian Hirt discuss Michael Schur's NBC TV show . Is it good? (Yes, or we wouldn't be covering it?) Is it actually a sit-com? Does it effectively teach philosophy? What did having actual philosophers on the staff (after season one) contribute, and was that enough? We talk TV finales, the dramatic impact of the show's convoluted structure, the puzzle of heaven being death, and more. Here are a few articles to get you warmed up: "The Good Place’s Final Twist" by Karthryn VanArendonk "The Good Place Was a Metaphor All Along" by Sophie Gilbert "The Two Philosophers Who Cameoed in the Good Place Finale on What They Made of Its Ending" by Sam Adams "5 Moral Philosophy Concepts Featured on The Good Place" by Ellen Gutoskey If you like the show, you should also check out The Official Good Place Podca