Skip to main content

Explore Ancient Athens 3D, a Digital Reconstruction of the Greek City-State at the Height of Its Influence

Today any of us can go Athens, a city with flavorful food, pleasant weather, a picturesque setting, reasonable prices, and a decent subway system. That is to say, we can enjoy Athens as it is, but what about Athens as it was? As one of the oldest cities in the world, not to mention a developmental center of Western civilization itself, its history holds as much interest as its present reality. Despite all the historical research into ancient Greece, we lack a fully accurate image of what Athens looked and felt like at the height of its power as a city-state. But thanks to the last dozen years of work by photographer and visual effects artist Dimitris Tsalkanis, we can experience Athens as it might have been in the form of Ancient Athens 3D.

"Visitors to the site can browse reconstructions that date back as early as 1200 BCE, the Mycenaean period — or Bronze Age — through Classical Athens, featuring the rebuilds made necessary by the Greco-Persian War, and ages of occupation by Romans and Ottomans," writes Hyperallergic's Sarah Rose Sharp.

"Tsalkanis traces the evolution of sites like the Acropolis throughout the ages, the rise and fall of the city walls, the Agora, which served as center of city life, and various temples, libraries, and other fortifications." All we might see only as monochromatic ruins on our modern Athenian travels stands tall and colorful in Tsalkanis' three-dimensional digital recreation — as does all that hasn't survived even as ruins.

Tsalkanis writes of using "artistic license" to reconstruct "monuments that have left few or no traces at all (like the Mycenaean palace of the Acropolis) and other complementary constructions — such as houses — that were incorporated into the render in order to create a more complete image of the monument and its space." Though he draws on all the historical and archaeological information he can find, much of that information remains sketchy, or at least incomplete. Fortunately, the digital nature of the project, as well as its accessibility to viewers with knowledge of their own to offer, keeps it more or less current with the state of the research. "Tsalkanis stays up to date with his fantasy city," writes Sharp, "updating reconstructions constantly for better quality of models and better archaeological and historical accuracy.

"You can immerse into this environment," Tsalkanis tells Sharp, "or you can even 3D print it if you like." You can also view the individual digital reconstruction videos posted to Ancient Athens 3D's Youtube channel, which showcase such monuments as the Temple of Ilissos, the Temple of Hephaestus, and the city of Delphi. Just as Tsalkanis' historical models of Athens will continue to be filled in, expanded, and improved, the technological range of their possible uses will only expand. Tsalkanis himself mentions the smartphone apps that could one day enrich our visits to Athens with augmented reality — allowing us, in other words, to experience Athens as it is and Athens as it might have been, both at the same time.

via Hyperallergic

Related Content:

The History of Ancient Greece in 18 Minutes: A Brisk Primer Narrated by Brian Cox

Introduction to Ancient Greek History: A Free Course from Yale

How Ancient Greek Statues Really Looked: Research Reveals their Bold, Bright Colors and Patterns

Watch Art on Ancient Greek Vases Come to Life with 21st Century Animation

An Animated Reconstruction of Ancient Rome: Take A 30-Minute Stroll Through the City’s Virtually-Recreated Streets

French Illustrator Revives the Byzantine Empire with Magnificently Detailed Drawings of Its Monuments & Buildings: Hagia Sophia, Great Palace & More

Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.

Explore Ancient Athens 3D, a Digital Reconstruction of the Greek City-State at the Height of Its Influence is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/3bPeblR
via Ilumina

Comments

Popular posts from this blog

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu

How Led Zeppelin Stole Their Way to Fame and Fortune

When Bob Dylan released his 2001 album  Love and Theft , he lifted the title from a  book of the same name by Eric Lott , who studied 19th century American popular music’s musical thefts and contemptuous impersonations. The ambivalence in the title was there, too: musicians of all colors routinely and lovingly stole from each other while developing the jazz and blues traditions that grew into rock and roll. When British invasion bands introduced their version of the blues, it only seemed natural that they would continue the tradition, picking up riffs, licks, and lyrics where they found them, and getting a little slippery about the origins of songs. This was, after all, the music’s history. In truth, most UK blues rockers who picked up other people’s songs changed them completely or credited their authors when it came time to make records. This may not have been tradition but it was ethical business practice. Fans of Led Zeppelin, on the other hand, now listen to their music wi

Moral Philosophy on TV? Pretty Much Pop #32 Judges The Good Place

http://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/partiallyexaminedlife/PMP_032_2-3-20.mp3 Mark Linsenmayer, Erica Spyres, and Brian Hirt discuss Michael Schur's NBC TV show . Is it good? (Yes, or we wouldn't be covering it?) Is it actually a sit-com? Does it effectively teach philosophy? What did having actual philosophers on the staff (after season one) contribute, and was that enough? We talk TV finales, the dramatic impact of the show's convoluted structure, the puzzle of heaven being death, and more. Here are a few articles to get you warmed up: "The Good Place’s Final Twist" by Karthryn VanArendonk "The Good Place Was a Metaphor All Along" by Sophie Gilbert "The Two Philosophers Who Cameoed in the Good Place Finale on What They Made of Its Ending" by Sam Adams "5 Moral Philosophy Concepts Featured on The Good Place" by Ellen Gutoskey If you like the show, you should also check out The Official Good Place Podca