Skip to main content

An Artist Tricks Google Maps Into Creating a Virtual Traffic Jam, Using a Little Red Wagon & 99 Smartphones

Sometimes the miraculous time-saving conveniences we’ve come to depend on can have the opposite effect, as artist Simon Wickert recently demonstrated, ambling about the streets of Berlin at a Huck Finn-ish pace, towing a squeaky-wheeled red wagon loaded with 99 secondhand smartphones.

Each phone had a SIM card, and all were running the Google Maps app.

The result?

A near-instantaneous "virtual traffic jam” on Google Maps, even though bicyclists seem to vastly outnumber motorists along Wickert's route.

As a Google spokesperson told 9to5 Google’s Ben Schoon shortly after news of Wickert’s stunt began to spread:

Traffic data in Google Maps is refreshed continuously thanks to information from a variety of sources, including aggregated anonymized data from people who have location services turned on and contributions from the Google Maps community.

In other words, had you checked your phone before heading out to the Baumhaus an der Mauer (Treehouse on the Wall), the Urban Art Clash GalleryOMA’s Café, or some other spot close to Wickert’s little red wagon’s trail of terror—like Google’s Berlin office—you might have thought twice about your intended path, or even going at all, seeing bridges and streets change from a free and easy green to an ostensibly gridlocked red.

As long as Wickert kept moving, he was able to continue fooling the algorithm into thinking 99 humans were all using their phone's Maps app for navigational purposes in a small, congested area.

Obviously, a couple of buses could easily be responsible for carrying 99 smartphones in active use, but it’s unlikely those phones owners would be consulting the map app in the passenger seats, when they could be scrolling through Instagram or playing Candy Crush.

Wickert also discovered that his virtual traffic jam disappeared whenever a car passed his wagonload.

The spokesperson who engaged with Schoon put a good-natured face on Google’s response to Wickert’s hack, saying, “We’ve launched the ability to distinguish between cars and motorcycles in several countries including India, Indonesia and Egypt, though we haven’t quite cracked traveling by wagon. We appreciate seeing creative uses of Google Maps like this as it helps us make maps work better over time.”

Meanwhile, the artist’s puckish stunt, which he describes as a “performance and installation,” seems anchored by sincere philosophical questions, as evidenced by the inclusion on his website of the below excerpt from "The Power of Virtual Maps," urban researcher Moritz Ahlert’s recent essay in the Hamburger Journal für Kulturanthropologie, :

The advent of Google’s Geo Tools began in 2005 with Maps and Earth, followed by Street View in 2007. They have since become enormously more technologically advanced. Google’s virtual maps have little in common with classical analog maps. The most significant difference is that Google’s maps are interactive  – scrollable, searchable and zoomable. Google’s map service has fundamentally changed our understanding of what a map is, how we interact with maps, their technological limitations, and how they look aesthetically.

In this fashion, Google Maps makes virtual changes to the real city. Applications such as Airbnb and Carsharing have an immense impact on cities: on their housing market and mobility culture, for instance. There is also a major impact on how we find a romantic partner, thanks to dating platforms such as Tinder, and on our self-quantifying behavior, thanks to the nike jogging app. Or map-based food delivery apps like deliveroo or foodora. All of these apps function via interfaces with Google Maps and create new forms of digital capitalism and commodification. Without these maps, car sharing systems, new taxi apps, bike rental systems and online transport agency services such as Uber would be unthinkable. An additional mapping market is provided by self-driving cars; again, Google has already established a position for itself.

With its Geo Tools, Google has created a platform that allows users and businesses to interact with maps in a novel way. This means that questions relating to power in the discourse of cartography have to be reformulated. But what is the relationship between the art of enabling and techniques of supervision, control and regulation in Google’s maps? Do these maps function as dispositive nets that determine the behavior, opinions and images of living beings, exercising power and controlling knowledge? Maps, which themselves are the product of a combination of states of knowledge and states of power, have an inscribed power dispositive. Google’s simulation-based map and world models determine the actuality and perception of physical spaces and the development of action models.

Related Content: 

A Planetary Perspective: Trillions of Pictures of the Earth Available Through Google Earth Engine

View and Download Nearly 60,000 Maps from the U.S. Geological Survey (USGS)

Ancient Rome in 3D on Google Earth

Ayun Halliday is an author, illustrator, theater maker and Chief Primatologist of the East Village Inky zine.  Join Ayun’s company Theater of the Apes in New York City this March for her book-based variety series, Necromancers of the Public Domain, and the world premiere of Greg Kotis’ new musical, I AM NOBODY. Follow her @AyunHalliday.

An Artist Tricks Google Maps Into Creating a Virtual Traffic Jam, Using a Little Red Wagon & 99 Smartphones is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/2S9hbBI
via Ilumina

Comments

Popular posts from this blog

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu

How Led Zeppelin Stole Their Way to Fame and Fortune

When Bob Dylan released his 2001 album  Love and Theft , he lifted the title from a  book of the same name by Eric Lott , who studied 19th century American popular music’s musical thefts and contemptuous impersonations. The ambivalence in the title was there, too: musicians of all colors routinely and lovingly stole from each other while developing the jazz and blues traditions that grew into rock and roll. When British invasion bands introduced their version of the blues, it only seemed natural that they would continue the tradition, picking up riffs, licks, and lyrics where they found them, and getting a little slippery about the origins of songs. This was, after all, the music’s history. In truth, most UK blues rockers who picked up other people’s songs changed them completely or credited their authors when it came time to make records. This may not have been tradition but it was ethical business practice. Fans of Led Zeppelin, on the other hand, now listen to their music wi

Moral Philosophy on TV? Pretty Much Pop #32 Judges The Good Place

http://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/partiallyexaminedlife/PMP_032_2-3-20.mp3 Mark Linsenmayer, Erica Spyres, and Brian Hirt discuss Michael Schur's NBC TV show . Is it good? (Yes, or we wouldn't be covering it?) Is it actually a sit-com? Does it effectively teach philosophy? What did having actual philosophers on the staff (after season one) contribute, and was that enough? We talk TV finales, the dramatic impact of the show's convoluted structure, the puzzle of heaven being death, and more. Here are a few articles to get you warmed up: "The Good Place’s Final Twist" by Karthryn VanArendonk "The Good Place Was a Metaphor All Along" by Sophie Gilbert "The Two Philosophers Who Cameoed in the Good Place Finale on What They Made of Its Ending" by Sam Adams "5 Moral Philosophy Concepts Featured on The Good Place" by Ellen Gutoskey If you like the show, you should also check out The Official Good Place Podca