Skip to main content

How Sleep Can Become Your “Superpower:” Scientist Matt Walker Explains Why Sleep Helps You Learn More and Live Longer

"I'll sleep when I'm dead": those words have been a mantra to hard-living types everywhere since Warren Zevon first sang them back in 1976, but as Berkeley sleep scientist and Why We Sleep author Matt Walker sees it, taking them to heart is a "mortally unwise" choice. The example of Zevon himself, who died at the age of 53, would seem to validate that judgement, but it also comes backed by serious research. In the TED Talk "Sleep Is Your Superpower" above, Walker builds on what we all know — that we need to sleep, regularly and without interruption — by explaining "the wonderfully good things that happen when you get sleep, but the alarmingly bad things that happen when you don’t get enough, both for your brain and for your body."

Not only, for example, do "you need sleep after learning to essentially hit the save button on those new memories so that you don’t forget," you also "need sleep before learning to actually prepare your brain, almost like a dry sponge ready to initially soak up new information."

As anyone who has tried to pull an all-nighter before a big test has felt, sleep deprivation shuts down your "your memory inbox," and any incoming files just get "bounced" without being retained. But deep-sleep brainwaves, as Walker puts it, act as a "file-transfer mechanism at night, shifting memories from a short-term vulnerable reservoir to a more permanent long-term storage site within the brain, and therefore protecting them, making them safe."

Improper sleep threatens not just learning but life itself: compromised sleep means a compromised immune system, hence the "significant links between short sleep duration and your risk for the development of numerous forms of cancer" now being discovered. "The shorter your sleep, the shorter your life," as Walker starkly puts it. As far as how to improve your sleep and, with luck, elongate your life, he has two main pieces of advice: "Go to bed at the same time, wake up at the same time, no matter whether it’s the weekday or the weekend," and "aim for a bedroom temperature of around 65 degrees, or about 18 degrees Celsius," slightly cooler than may feel normal. We'd also do well to remember the importance of breaking the habit of staying on the internet late into the night — or more specifically, having stayed up well past midnight writing this very post, I'd do well to remember it.

Related Content:

Sleep or Die: Neuroscientist Matthew Walker Explains How Sleep Can Restore or Imperil Our Health

How a Good Night’s Sleep — and a Bad Night’s Sleep — Can Enhance Your Creativity

Dr. Weil’s 60-Second Technique for Falling Asleep

240 Hours of Relaxing, Sleep-Inducing Sounds from Sci-Fi Video Games: From Blade Runner to Star Wars

Buckminster Fuller’s Dymaxion Sleep Plan: He Slept Two Hours a Day for Two Years & Felt “Vigorous” and “Alert”

The Power of Power Naps: Salvador Dali Teaches You How Micro-Naps Can Give You Creative Inspiration

Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall, on Facebook, or on Instagram.

How Sleep Can Become Your “Superpower:” Scientist Matt Walker Explains Why Sleep Helps You Learn More and Live Longer is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/302URKQ
via Ilumina

Comments

Popular posts from this blog

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu

How Led Zeppelin Stole Their Way to Fame and Fortune

When Bob Dylan released his 2001 album  Love and Theft , he lifted the title from a  book of the same name by Eric Lott , who studied 19th century American popular music’s musical thefts and contemptuous impersonations. The ambivalence in the title was there, too: musicians of all colors routinely and lovingly stole from each other while developing the jazz and blues traditions that grew into rock and roll. When British invasion bands introduced their version of the blues, it only seemed natural that they would continue the tradition, picking up riffs, licks, and lyrics where they found them, and getting a little slippery about the origins of songs. This was, after all, the music’s history. In truth, most UK blues rockers who picked up other people’s songs changed them completely or credited their authors when it came time to make records. This may not have been tradition but it was ethical business practice. Fans of Led Zeppelin, on the other hand, now listen to their music wi

Moral Philosophy on TV? Pretty Much Pop #32 Judges The Good Place

http://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/partiallyexaminedlife/PMP_032_2-3-20.mp3 Mark Linsenmayer, Erica Spyres, and Brian Hirt discuss Michael Schur's NBC TV show . Is it good? (Yes, or we wouldn't be covering it?) Is it actually a sit-com? Does it effectively teach philosophy? What did having actual philosophers on the staff (after season one) contribute, and was that enough? We talk TV finales, the dramatic impact of the show's convoluted structure, the puzzle of heaven being death, and more. Here are a few articles to get you warmed up: "The Good Place’s Final Twist" by Karthryn VanArendonk "The Good Place Was a Metaphor All Along" by Sophie Gilbert "The Two Philosophers Who Cameoed in the Good Place Finale on What They Made of Its Ending" by Sam Adams "5 Moral Philosophy Concepts Featured on The Good Place" by Ellen Gutoskey If you like the show, you should also check out The Official Good Place Podca