Skip to main content

Frida Kahlo: The Life of an Artist

Frida Kahlo has been a martyr to art history. Her twinned self-portrait The Two Fridas sits at number 87 on a list of the 100 most popular paintings (behind Diego Rivera’s The Flower Carrier and Cassius Coolidge’s Dogs Playing Poker series). She is “one of the most iconic and contradictory cultural figures around,” Judy Cox writes: “a card-carrying Communist whose image adorned a bracelet worn by Theresa May, a feminist who has her own barbie doll.”

Her cultural credentials sell. Her work is acclaimed as a leading example of indigenismo, as Denver art museum senior curatorial assistant Jesse Laird Ortega writes, “a political, intellectual, and artistic movement that celebrated indigenous peoples in Mexico.” Kahlo herself is lauded as “a passionate nationalist who advocated for the revolution… and supported farmers and workers.”

This praise sounds suspicious to other critics. “Missing from the public discourse about the artist are discussions about how the ‘nationalism’ that Kahlo promoted,” Joanna Garcia Cheran argues, “both in her art and personal style perpetuated the construction of a mythologized Indianness at the expense of Indigenous people.” Kahlo only began wearing the rebozos and other indigenous fashions she made famous when she married Diego Rivera (for the first time) in 1929.

Does Paul Priestly, the host of the Art History School video lesson above, help smooth out the contradictions of Kahlo’s life and art? No, but to be fair, he makes no pretense to higher criticism. The lesson is a basic introduction (with a content warning for younger viewers) to the well-known facts of Frida’s life, those amply covered in documentaries like Ken Madel’s Frida Kahlo: A Ribbon Around a Bomb and (with plenty of dramatic license, of course) the Salma Hayek-starring biopic Frida.

Priestley’s video is a sound introduction to Kahlo’s life, however, precisely because it shies away from hagiography or theory. He walks us through the facts of the artist’s life in brief, with clips of a woman reading Frida’s own words and images of her work alongside photographic portraits of herself at every stage of life, allowing viewers to see the side-by-side development of Kahlo’s art and her public persona.

In the midst of Kahlo worship and iconoclasm, what seems too often neglected is Kahlo’s complex humanity. She was not one thing or another — neither wholly Marxist saint, nor a bourgeois appropriator; neither wholly feminist hero, nor tragic victim of patriarchal male hero worship: she was both and neither, at many times, a figure twinned in her imagination and split in half by cultural logics that want to claim and possess art and artists for their own.

Related Content:  

Visit the Largest Collection of Frida Kahlo’s Work Ever Assembled: 800 Artifacts from 33 Museums, All Free Online

Discover Frida Kahlo’s Wildly-Illustrated Diary: It Chronicled the Last 10 Years of Her Life, and Then Got Locked Away for Decades

Take a Virtual Tour of Frida Kahlo’s Blue House Free Online

Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness

Frida Kahlo: The Life of an Artist is a post from: Open Culture. Follow us on Facebook and Twitter, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/3xV6kO6
via Ilumina

Comments

Popular posts from this blog

Ishkur’s Guide to Electronic Music: An Interactive, Encyclopedic Data Visualization of 120 Years of Electronic Music

In a very short span of time, the descriptor “electronic music” has come to sound as overly broad as “classical.” But where what we (often incorrectly) call classical developed over hundreds of years, electronic music proliferated into hundreds of fractal forms in only decades. A far steeper quality curve may have to do with the ease of its creation, but it’s also a factor of this accelerated evolution. Music made by machines has transformed since its early 20th-century beginnings from obscure avant-garde experiments to massively popular genres of global dance and pop. This proliferation, notes Ishkur—designer of Ishkur’s Guide to Electronic Music —hasn't always been to the good. Take what he calls “trendwhoring,” a phenomenon that spawns dozens of new works and subgenera in short order, though it’s arguable whether many of them should exist. Ishkur, describes this process below in an excerpt from his erudite, sardonic “Frequently Unasked Questions”: If fart noises were sudde...

A 10 Billion Pixel Scan of Vermeer’s Masterpiece Girl with a Pearl Earring: Explore It Online

We admire Johannes Vermeer’s  Girl with a Pearl Earring   for many reasons , not least that it looks exactly like a girl with a pearl earring. Or at least it does from a distance, as the master of light himself no doubt stepped back to confirm countless times during the painting process, at any moment of which he would have been more concerned with the brushstrokes constituting only a small part of the image. But even Vermeer himself could have perceived only so much detail of the painting that would become his masterpiece. https://www.youtube.com/watch?v=cKaZYTwmjwU Now, more than 350 years after its completion, we can get a closer view of Girl with a Pearl Earring  than anyone has before through a newly released  10 billion-pixel panorama . At this resolution, writes Petapixel’s Jason Schneider , we can “see the painting down to the level of 4.4-microns per pixel.” Undertaken by Emilien Leonhardt and Vincent Sabatier of 3D microscope maker Hirox Europe ...

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu...