Skip to main content

Carl Sagan Tells Johnny Carson What’s Wrong with Star Wars: “They’re All White” & There’s a “Large Amount of Human Chauvinism in It” (1978)

Is Star Wars science fiction or fantasy? Different fans make different arguments, some even opting for a third way, claiming that the ever-multiplying stories of its ever-expanding fictional universe belong to neither genre. Back in 1978, the year after the release of the original Star Wars film (which no one then called “A New Hope,” let alone “Episode Four”), the question was approached by no less a popular scientific personality than Carl Sagan. It happened on national television, as the astronomer, cosmologist, writer, and television host in his own right sat opposite Johnny Carson. “The eleven-year-old in me loved them,” Sagan says in the clip above of Star WarsClose Encounters of the Third Kind, and other then-recent space-themed blockbusters. “But they could’ve made a better effort to do things right.”

Everyone remembers how Star Wars sets its stage: “A long time ago in a galaxy far, far away.” But right there, Sagan has a problem. Despite its remoteness from us, this galaxy happens also to be populated by human beings, “the result of a unique evolutionary sequence, based upon so many individually unlikely, random events on the Earth.”

So Homo sapiens couldn’t have evolved on any other planet, Carson asks, let alone one in another galaxy? “It’s extremely unlikely that there would be creatures as similar to us as the dominant ones in Star Wars.” He goes on to make a more specific critique, one publicized again in recent years as ahead of its time: “They’re all white.” That is, in the skins of most of the movie’s characters, “not even the other colors represented on the Earth are present, much less greens and blues and purples and oranges.”

Carson responds, as anyone would, by bringing up Star Warscantina scene, with its rogue’s gallery of variously non-humanoid habitués. “But none of them seemed to be in charge of the galaxy,” Sagan points out. “Everybody in charge of the galaxy seemed to look like us. I thought there was a large amount of human chauvinism in it.” That no medal is bestowed upon Chewbacca, despite his heroics, Sagan declares an example of “anti-Wookiee discrimination” — with tongue in cheek, granted, but pointing up how much more interesting science fiction could be if it relied a little less on human conventions and drew a little more from scientific discoveries. Not that Star Wars is necessarily science fiction. “It was a shootout, wasn’t it?” Carson asks. “A Western in outer space.” Johnny never did hesitate to call ’em as he saw ’em.

Related Content:

Fans Reconstruct Authentic Version of Star Wars, As It Was Shown in Theaters in 1977

The Complete Star Wars “Filmumentary”: A 6-Hour, Fan-Made Star Wars Documentary, with Behind-the-Scenes Footage & Commentary

Carl Sagan Predicts the Decline of America: Unable to Know “What’s True,” We Will Slide, “Without Noticing, Back into Superstition & Darkness” (1995)

Carl Sagan on the Importance of Choosing Wisely What You Read (Even If You Read a Book a Week)

Blade Runner: The Pillar of Sci-Fi Cinema that Siskel, Ebert, and Studio Execs Originally Hated

Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the Substack newsletter Books on Cities, the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.

Carl Sagan Tells Johnny Carson What’s Wrong with Star Wars: “They’re All White” & There’s a “Large Amount of Human Chauvinism in It” (1978) is a post from: Open Culture. Follow us on Facebook and Twitter, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/3ibNj38
via Ilumina

Comments

Popular posts from this blog

Ishkur’s Guide to Electronic Music: An Interactive, Encyclopedic Data Visualization of 120 Years of Electronic Music

In a very short span of time, the descriptor “electronic music” has come to sound as overly broad as “classical.” But where what we (often incorrectly) call classical developed over hundreds of years, electronic music proliferated into hundreds of fractal forms in only decades. A far steeper quality curve may have to do with the ease of its creation, but it’s also a factor of this accelerated evolution. Music made by machines has transformed since its early 20th-century beginnings from obscure avant-garde experiments to massively popular genres of global dance and pop. This proliferation, notes Ishkur—designer of Ishkur’s Guide to Electronic Music —hasn't always been to the good. Take what he calls “trendwhoring,” a phenomenon that spawns dozens of new works and subgenera in short order, though it’s arguable whether many of them should exist. Ishkur, describes this process below in an excerpt from his erudite, sardonic “Frequently Unasked Questions”: If fart noises were sudde...

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu...

A 10 Billion Pixel Scan of Vermeer’s Masterpiece Girl with a Pearl Earring: Explore It Online

We admire Johannes Vermeer’s  Girl with a Pearl Earring   for many reasons , not least that it looks exactly like a girl with a pearl earring. Or at least it does from a distance, as the master of light himself no doubt stepped back to confirm countless times during the painting process, at any moment of which he would have been more concerned with the brushstrokes constituting only a small part of the image. But even Vermeer himself could have perceived only so much detail of the painting that would become his masterpiece. https://www.youtube.com/watch?v=cKaZYTwmjwU Now, more than 350 years after its completion, we can get a closer view of Girl with a Pearl Earring  than anyone has before through a newly released  10 billion-pixel panorama . At this resolution, writes Petapixel’s Jason Schneider , we can “see the painting down to the level of 4.4-microns per pixel.” Undertaken by Emilien Leonhardt and Vincent Sabatier of 3D microscope maker Hirox Europe ...