Skip to main content

The Ingenious Inventions of Leonardo da Vinci Recreated with 3D Animation

We revere Leonardo da Vinci for his industry, but even more so for his imagination. Most of us would envision ourselves, had we lived in the late 15th or early 16th century, being perfectly content with having painted the Mona Lisa. But Leonardo had designs on a host of other domains as well, most of them not strictly artistic. His ventures into science and engineering made him the archetypal polymath “Renaissance man,” but he was also a man before his time: most of the inventions he came up with and documented in his writings couldn’t have been built when he lived.

Over the past six centuries, however technological developments have turned more and more of Leonardo’s machines possible — or at least conceivable to the non-visionary. Take, for instance, the bridge only put successfully to the test when MIT researchers 3D-printed it in 2019.

Alas, however advanced our materials in the 21st century, they have yet to prove equal to the ornithopter, a rig meant to bestow upon man the power of flight by giving him a pair of birdlike wings. But you can see it in action in the short video at the top of this post, the first in a series called “Da Vinci Reborn.”

Produced by the 3D software-maker Dassault Systèmes, these videos reveal the inner workings of Leonardo’s inventions, built and unbuilt. Apart from his fanciful ornithopter, they realistically render his odometer, self-centering drill, aerial screw, and self-supporting bridge (which, as we’ve previously featured here on Open Culture, you can actually build yourself). It’s one thing to see these machines diagrammed and hear them explained, but quite another to witness them put into computer-generated action.

Even as these videos help us understand how Leonardo’s ingenious creations worked, they remind us that Leonardo himself had to invent them without the benefit of computer-aided design — with little more, in fact, than pen, paper, and the Renaissance-era tools at hand. For him, when the self-centering drill bored straight through a log or the aerial screw took to the air, they did so only in his imagination. It was only there that he could test, refine, and reassemble the mechanisms that together constituted many of the inventions that still impress us today.

It must be something like stepping into Leonardo’s mind, then, to experience the Dassault-designed Da Vinci Castle playground, which virtually places these inventions and others on the lawn in front of the Château du Clos Lucé. It was there that the great Renaissance man came to the end of his life in 1619, having entered the service of King Francis I’s service after the French monarch recaptured Milan four years earlier. Leonardo himself would surely appreciate this geographical touch — and even more so, the fact that humanity is still bringing such high technology to bear on the project of understanding his work.

Related Content:

Leonardo da Vinci’s Inventions Come to Life as Museum-Quality, Workable Models: A Swing Bridge, Scythed Chariot, Perpetual Motion Machine & More

How to Build Leonardo da Vinci’s Ingenious Self-Supporting Bridge: Renaissance Innovations You Can Still Enjoy Today

MIT Researchers 3D Print a Bridge Imagined by Leonardo da Vinci in 1502— and Prove That It Actually Works

Leonardo da Vinci Draws Designs of Future War Machines: Tanks, Machine Guns & More

Watch Leonardo da Vinci’s Musical Invention, the Viola Organista, Being Played for the Very First Time

A Complete Digitization of Leonardo Da Vinci’s Codex Atlanticus, the Largest Existing Collection of His Drawings & Writings

Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the Substack newsletter Books on Cities, the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall or on Facebook.

The Ingenious Inventions of Leonardo da Vinci Recreated with 3D Animation is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/3sciler
via Ilumina

Comments

Popular posts from this blog

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu

How Led Zeppelin Stole Their Way to Fame and Fortune

When Bob Dylan released his 2001 album  Love and Theft , he lifted the title from a  book of the same name by Eric Lott , who studied 19th century American popular music’s musical thefts and contemptuous impersonations. The ambivalence in the title was there, too: musicians of all colors routinely and lovingly stole from each other while developing the jazz and blues traditions that grew into rock and roll. When British invasion bands introduced their version of the blues, it only seemed natural that they would continue the tradition, picking up riffs, licks, and lyrics where they found them, and getting a little slippery about the origins of songs. This was, after all, the music’s history. In truth, most UK blues rockers who picked up other people’s songs changed them completely or credited their authors when it came time to make records. This may not have been tradition but it was ethical business practice. Fans of Led Zeppelin, on the other hand, now listen to their music wi

Moral Philosophy on TV? Pretty Much Pop #32 Judges The Good Place

http://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/partiallyexaminedlife/PMP_032_2-3-20.mp3 Mark Linsenmayer, Erica Spyres, and Brian Hirt discuss Michael Schur's NBC TV show . Is it good? (Yes, or we wouldn't be covering it?) Is it actually a sit-com? Does it effectively teach philosophy? What did having actual philosophers on the staff (after season one) contribute, and was that enough? We talk TV finales, the dramatic impact of the show's convoluted structure, the puzzle of heaven being death, and more. Here are a few articles to get you warmed up: "The Good Place’s Final Twist" by Karthryn VanArendonk "The Good Place Was a Metaphor All Along" by Sophie Gilbert "The Two Philosophers Who Cameoed in the Good Place Finale on What They Made of Its Ending" by Sam Adams "5 Moral Philosophy Concepts Featured on The Good Place" by Ellen Gutoskey If you like the show, you should also check out The Official Good Place Podca