Skip to main content

What Did the Roman Emperors Look Like?: See Photorealistic Portraits Created with Machine Learning

We can spend a lifetime reading histories of ancient Rome without knowing what any of its emperors looked like. Or rather, without knowing exactly what they looked like: being the leaders of the mightiest political entity in the Western world, they had their likenesses stamped onto coins and carved into busts as a matter of course. But such artist's renderings inevitably come with a certain degree of artistic license, a tendency to mold features into slightly more imperial shapes. Seeing the faces of the Roman Emperors as we would if we were passing them on the street is an experience made possible only by high technology, and high technology developed sixteen centuries after the fall of the Roman Empire at that.

"Using the neural-net tool Artbreeder, Photoshop and historical references, I have created photoreal portraits of Roman Emperors," writes designer Daniel Voshart. "For this project, I have transformed, or restored (cracks, noses, ears etc.) 800 images of busts to make the 54 emperors of The Principate (27 BC to 285 AD)."

The key technology that enables Artbreeder to convincingly blend images of faces together is what's called a "generative adversarial network" (GAN). "Some call it Artificial Intelligence," writes Voshart, "but it is more accurately described as Machine Learning." The Verge's James Vincent writes that Voshart fed in "images of emperors he collected from statues, coins, and paintings, and then tweaked the portraits manually based on historical descriptions, feeding them back to the GAN."

Into the mix also went "high-res images of celebrities": Daniel Craig into Augustus, André the Giant into Maximinus Thrax (thought to have been given his "a lantern jaw and mountainous frame" by a pituitary gland disorder like that which affected the colossal wrestler). This partially explains why some of these uncannily lifelike emperors — the biggest celebrities of their time and place, after all — look faintly familiar. Though modeled as closely as possible after men who really lived, these exact faces (much like those in the artificial intelligence-generated modern photographs previously featured here on Open Culture) have never actually existed. Still, one can imagine the emperors who inspired Voshart's Principate recognizing themselves in it. But what would they make of the fact that it's also selling briskly in poster form on Etsy?

Visit the Roman Emperor Project here. For background on this project, visit here.

Related Content:

Five Hardcore Deaths Suffered By Roman Emperors

Play Caesar: Travel Ancient Rome with Stanford’s Interactive Map

Rome Reborn: Take a Virtual Tour of Ancient Rome, Circa 320 C.E.

The History of Ancient Rome in 20 Quick Minutes: A Primer Narrated by Brian Cox

The History of Rome in 179 Podcasts

Roman Statues Weren’t White; They Were Once Painted in Vivid, Bright Colors

Based in Seoul, Colin Marshall writes and broadcasts on cities, language, and culture. His projects include the book The Stateless City: a Walk through 21st-Century Los Angeles and the video series The City in Cinema. Follow him on Twitter at @colinmarshall, on Facebook, or on Instagram.

What Did the Roman Emperors Look Like?: See Photorealistic Portraits Created with Machine Learning is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/3aZusVb
via Ilumina

Comments

Popular posts from this blog

Ishkur’s Guide to Electronic Music: An Interactive, Encyclopedic Data Visualization of 120 Years of Electronic Music

In a very short span of time, the descriptor “electronic music” has come to sound as overly broad as “classical.” But where what we (often incorrectly) call classical developed over hundreds of years, electronic music proliferated into hundreds of fractal forms in only decades. A far steeper quality curve may have to do with the ease of its creation, but it’s also a factor of this accelerated evolution. Music made by machines has transformed since its early 20th-century beginnings from obscure avant-garde experiments to massively popular genres of global dance and pop. This proliferation, notes Ishkur—designer of Ishkur’s Guide to Electronic Music —hasn't always been to the good. Take what he calls “trendwhoring,” a phenomenon that spawns dozens of new works and subgenera in short order, though it’s arguable whether many of them should exist. Ishkur, describes this process below in an excerpt from his erudite, sardonic “Frequently Unasked Questions”: If fart noises were sudde...

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu...

A 10 Billion Pixel Scan of Vermeer’s Masterpiece Girl with a Pearl Earring: Explore It Online

We admire Johannes Vermeer’s  Girl with a Pearl Earring   for many reasons , not least that it looks exactly like a girl with a pearl earring. Or at least it does from a distance, as the master of light himself no doubt stepped back to confirm countless times during the painting process, at any moment of which he would have been more concerned with the brushstrokes constituting only a small part of the image. But even Vermeer himself could have perceived only so much detail of the painting that would become his masterpiece. https://www.youtube.com/watch?v=cKaZYTwmjwU Now, more than 350 years after its completion, we can get a closer view of Girl with a Pearl Earring  than anyone has before through a newly released  10 billion-pixel panorama . At this resolution, writes Petapixel’s Jason Schneider , we can “see the painting down to the level of 4.4-microns per pixel.” Undertaken by Emilien Leonhardt and Vincent Sabatier of 3D microscope maker Hirox Europe ...