Skip to main content

The Amazing Artistry & Ingenuity of the Furniture Enjoyed by 18th Century Aristocrats

Whatever did people do with themselves all day before social media and streaming video? Before TV, film, and radio? If you were most people in Europe, before various revolutions, you worked from dawn to dusk and collapsed in bed, with rare holidays to break up the monotony.

But if you were an aristocrat, you not only had the pleasures of juicy gossip, lively correspondence, and bawdy novels to look forward to, but you might also—just as millions do now—encounter such pleasures while gaming.

The gaming technology of the time was all handcrafted, and said aristocrats might find themselves trading wicked barbs while seated around the height of tech above, a table that unfolds a series of leaves to reveal a felt surface for card games, a board for chess or checkers, and a leather writing surface that offers the option of a bookrest, for propping up a scandalous book of verse.

If you think that’s impressive, the table hasn’t finished yet. It further opens into a backgammon board, with sliding lids revealing compartments for game pieces. Then, the whole thing folds back to its size as a small side table, with detachable legs that can be stored inside it for easy portage.

The animated video of the ultimate 18th century gaming system at the top comes to us from the Metropolitan Museum of Art, demonstrating a piece in their collection designed by German cabinetmaker David Roentgen that “once graced the intimate interior of an aristocratic European home.” Not to be outdone, the Getty Museum brings us the 3D animation above of an 18th-century French mechanical table, with intricate workings designed by Jean-François Oeben.

“An affluent lady might spend hours at a fashionable table, engaged in leisure or work,” notes a companion video above. It illustrates the point with a pair of ghostly animated hands composing a letter on the table’s silk writing surface.

One can imagine these hands spilling the ink while opening juniper-scented drawers, and propping up the book stand; losing their place in a book while searching through compartments, early forms of scrolling or opening multiple tabs.

We may now carry mechanical tables in our pockets and rightly think of gaming systems as portals to other worlds, but there’s no denying that these bespoke ancestors of our devices offered plenty of opportunity for pleasant distraction.

Related Content:

How Ladies & Gentlemen Got Dressed in the 18th Century: It Was a Pretty Involved Process

The Sights & Sounds of 18th Century Paris Get Recreated with 3D Audio and Animation

Restoration and 18th Century Poetry: From Dryden to Wordsworth (Free Course) 

Josh Jones is a writer and musician based in Durham, NC. Follow him at @jdmagness.

The Amazing Artistry & Ingenuity of the Furniture Enjoyed by 18th Century Aristocrats is a post from: Open Culture. Follow us on Facebook, Twitter, and Google Plus, or get our Daily Email. And don't miss our big collections of Free Online Courses, Free Online Movies, Free eBooksFree Audio Books, Free Foreign Language Lessons, and MOOCs.



from Open Culture https://ift.tt/3aco8J5
via Ilumina

Comments

Popular posts from this blog

Ishkur’s Guide to Electronic Music: An Interactive, Encyclopedic Data Visualization of 120 Years of Electronic Music

In a very short span of time, the descriptor “electronic music” has come to sound as overly broad as “classical.” But where what we (often incorrectly) call classical developed over hundreds of years, electronic music proliferated into hundreds of fractal forms in only decades. A far steeper quality curve may have to do with the ease of its creation, but it’s also a factor of this accelerated evolution. Music made by machines has transformed since its early 20th-century beginnings from obscure avant-garde experiments to massively popular genres of global dance and pop. This proliferation, notes Ishkur—designer of Ishkur’s Guide to Electronic Music —hasn't always been to the good. Take what he calls “trendwhoring,” a phenomenon that spawns dozens of new works and subgenera in short order, though it’s arguable whether many of them should exist. Ishkur, describes this process below in an excerpt from his erudite, sardonic “Frequently Unasked Questions”: If fart noises were sudde...

Board Game Ideology — Pretty Much Pop: A Culture Podcast #108

https://podtrac.com/pts/redirect.mp3/traffic.libsyn.com/secure/partiallyexaminedlife/PMP_108_10-7-21.mp3 As board games are becoming increasingly popular with adults, we ask: What’s the relationship between a board game’s mechanics and its narrative? Does the “message” of a board game matter? Your host Mark Linsenmayer is joined by game designer Tommy Maranges , educator Michelle Parrinello-Cason , and ex-philosopher Al Baker to talk about re-skinning games, designing player experiences, play styles, game complexity, and more. Some of the games we mention include Puerto Rico, Monopoly, Settlers of Catan, Sorry, Munchkin, Sushi Go, Welcome To…, Codenames, Pandemic, Occam Horror, Terra Mystica, chess, Ticket to Ride, Splendor, Photosynthesis, Spirit Island, Escape from the Dark Castle, and Wingspan. Some articles that fed our discussion included: “ The Board Games That Ask You to Reenact Colonialism ” by Luke Winkie “ Board Games Are Getting Really, Really Popular ” by Darron Cu...

A 10 Billion Pixel Scan of Vermeer’s Masterpiece Girl with a Pearl Earring: Explore It Online

We admire Johannes Vermeer’s  Girl with a Pearl Earring   for many reasons , not least that it looks exactly like a girl with a pearl earring. Or at least it does from a distance, as the master of light himself no doubt stepped back to confirm countless times during the painting process, at any moment of which he would have been more concerned with the brushstrokes constituting only a small part of the image. But even Vermeer himself could have perceived only so much detail of the painting that would become his masterpiece. https://www.youtube.com/watch?v=cKaZYTwmjwU Now, more than 350 years after its completion, we can get a closer view of Girl with a Pearl Earring  than anyone has before through a newly released  10 billion-pixel panorama . At this resolution, writes Petapixel’s Jason Schneider , we can “see the painting down to the level of 4.4-microns per pixel.” Undertaken by Emilien Leonhardt and Vincent Sabatier of 3D microscope maker Hirox Europe ...